My Bloody Valentine in 3-D: Horror Film Review

MY BLOODY VALENTEINE 3-DThis film goes a long way toward giving remakes a good name. It takes a not particularly memorable film – one of a myriad holiday horror titles to follow in the wake of John Carpenter’s HALLOWEEN (1978) – and turns it into a crowd-pleasing horror movie that is actually much better than the slasher films of the 1980s from which it borrows its template. It delivers more than enough gore to satisfy the horror hounds – all of it comin’ at ya in glorious 3-D – but it never feels sadistic or off-putting.
Equally impressive, screenwriters Todd Farmer and Zane Smith successfully manipulate the mystery and suspense elements to create an effective thriller almost from beginning to end. Their script keeps audiences guessing about the killer’s identity. Although it resorts to a cheat or two to throw you off the scent, there are clues that will alert sharp-eyed viewers to the cheats, so in a sense the film plays fair.
The 3-D photography is pristine, clear, and beautiful – not like the blurry old double-image stuff scene in the 1950s and 1980s. Director Patrick Lussier predictably uses the technique to deliver some literally eye-popping visuals – at times his work seems almost as much inspired by Lucio Fulci (ZOMBIE) as by the 1981 namesake film – but the effects are delivered with a gusto that has viewers roaring with approval rather than gagging in disgust.
Unfortunately, the film suffers from a handful of unintentionally laughable moments – or at least, if they were meant to be funny, the filmmakers did not signal their intent very well. In a few places characters do dumb things of the sort that remind you this is only a movie. In other cases, for no apparent reason they delay taking obvious action: an alarm button is pushed only after a co-worker has been murdered; a gun is fired only after the killer has impaled a victim.
Only occasionally does the film fall prey to the lame elements inherent in the slasher formula, such as the unstoppable killer who takes a licking and keeps on ticking. (And the filmmakers seem completely unconcerned about the muscle atrophy that would occur during a year-long coma, which would be more than enough to prevent the killer from going on a rampage in the hospital upon awakening.) Also, the title “My Bloody Valentine” seems a vestige of an ealier age: Valentine’s Day doesn’t figure into the murderer’s pathology in any significant way; the back story explaining the atrocities is all about a cave-in that led one miner to kill his co-workers in order to save air while waiting to be dug out.
These silly little moments demand that you go with the film and just accept it for what it is, instead of winning you over. Which is too bad: Although this is a genre effort and proud of it – clearly fashioned to please its target audience of slasher fans and gore-ounds – MY BLOODY VALENTINE IN 3-D is otherwise good enough to appeal to a wider range of scary movie enthusiasts, as long as they are not too squeamish about on-screen carnage.

I am no fan of slasher films, and I came to this with no expectations – who needs another remake? – but it won me over in spite of myself. After nearly a week of sitting through five of the After Dark Horrorfest’s “8 Films to Die For,” MY BLOODY VALENTINE reminded me that gruesome horror can indeed yield a film that is not merely disgusting but actually enjoyably frightening.
MY BLOODY VALENTINE (2009). Directed by Patrick Lussier. Screenplay by Todd Farmer and Zane Smith, basedon the 198a screenplay by John Beaird, from a story by Stephen Miller. Cast: Jensen Ackles, Jaime King, Kerr Smith, Betsy Rue, Edi Gathegi, Tom Atkins, Kevin Tighe, Megan Boone, Karen Baum, Joy de la Paz, Marc Macaulay, Todd Farmer.

3D Theatres for "Monsters vs. Aliens" and "Shrek Goes Fourth"

Monsters vs. Aliens (2009)
Monsters vs. Aliens (2009)

For the last few years, Hollywood has been expressing optimism that Digital 3D will revive flagging ticket sales. The problem is getting theatres to upgrade to the necessary projection equipment. (As anyone who has seen films from the brief 3D crazes in the ’50 and the ’80s can tell you, old-fashioned dimensional techniques could be cheezy – and hard on the eyes.) One of the biggest proponents of 3D cinema is DreamWorks’ Jeffrey Katzenberg, who predicted that there will be 2,500 screens ready to show the company’s animated film MONSTERS VS. ALIENS, when it is released on March 27 next year. Katzenberg also told listeners at the 3-D Entertainment Summit that there will be 7,500 venues available for SHREK GOES FOURTH in 2010.
There are only about 1,500 3D-ready theatres now, but Katzenberg says the format is an “economic game-changer for movie theatres.” From Hollywood Reporter:

I expect a $5 premium will be paid for the 3-D experience,” he said. “Fifty% of the admissions of ‘Bolt’ — which was 3-D on only 1,300 of its 4,000 screens — is 3-D. The customers have spoken time and time again. If you offer them a premium-quality experience, they will for the most part trade up.”
Commenting on “Monsters,” Katzenberg suggested that there will be “more than enough screens to give us our investment back of $15 million. We spent $150 million making a movie like this, with a $15 million incremental cost for 3-D.”

Friday the 13th Part 3 – Cast & Crew Reunion

To help celebrate Cinefantastique’s new look, which allows us to feature videos on the home page, we are reposting a few videos. This one comes from last year’s ScreamFest horror film festival in Hollywood, which featured a question-and-answer session with several members of the cast and crew after a screening of FRIDAY THE 13TH PART 3 IN 3-D.

News: Journey loses 3D – from the title, that is

A poster with the film's intended title, JOURNEY TO THE CENTER OF THE EARTH 3DThe Los Angeles Times notes that somewhere along the way, JOURNEY TO THE CENTER OF THE EARTH 3D shortened its title to simply JOURNEY TO THE CENTER OF THE EARTH. The 3D process was not abandoned, but exhibitors did not upgrade theatres as quickly as expected, creating a situation in which the original title would have been deceptive, because most engagements will be featuring a 2D presentation of the film:

The film’s producers were confident … that there could be as many as 1,400 North American theaters equipped to show “Journey” in its intended 3-D format by the film’s premiere, so that the film’s startling sea creatures (among other eye-popping effects) really would jump out of the water.
But as July approached, theater owners were converting their auditoriums to 3-D at a much slower pace than “Journey’s” makers anticipated, meaning there would be only about 800 domestic theaters ready to show the film in 3-D. Warner Bros. (which recently absorbed “Journey” maker New Line Cinema) was forced not only to shorten the film’s title by eliminating “3D,” but also had to tweak its advertising campaign to make clear that many theaters — about 2,000, in fact — would be showing the movie in the traditional two-dimensional format.

The article goes on to recount the now-familiar 3D story: Although box office grosses have remained steady thanks to rising ticket prices, actual admissions are down, and many Hollywood heavyweights think that 3D is a way to tear people away from their high-def televisions and videogames. Several major Digital 3D productions (including James Cameron’s AVATAR) are in the works, but so far exhibition is limited mostly to high-end theatres (including many IMAX theatres). Local theatre owners have been slow to purchase the expensive digital equipment. If JOURNEY turns out to be a hit, its success could light a fire under exhibitors.

Spielberg livens up “Ghost in the Shell” with 3-D

According to Wired, Steven Spielberg plans to put a ghost into a 3-D shell. Or, more accurately, Spielberg’s Dreamworks beat out Universal and Sony in a bidding war to secure rights to make a live-action version of the 1995 film GHOST IN THE SHELL, which was based on the novel by Shirow Masamune. Predating THE MATRIX, writer-director Mamoru Oshii’s film is an intriguing piece of action-packed cyberpunk, in which an elite team of cyborg-enhanced police track down an artificial intelligence that is seeking to incarnate itself into a body. Oshii followed up with 2004’s GHOST IN THE SHELL 2: INNOCENCE – which, if anything, topped its predecessor in terms of style and substance.

GHOST IN THE SHELL (1995)

The prospect of an Americanized live-action 3-D remake is intriguing, but it is difficult to imagine how it could improve upon the original. Spielberg’s more recent “serious” sci-fi films (A.I. and MINORITY REPORT) have tended to be heavy-handed and even trite. A GHOST IN THE SHELL remake would need to fire on all cylinders, supplying both the action and the intellect.

Disney-Pixar 3D Line-Up

The BBC reports that Disney and Pixar will make eight new 3D films in the next four years. These eight are part of a slate of twelve that will be released by 2012. Of these, only WALL*E, which opens this June, and the old-fashioned hand-drawn THE PRINCESS AND THE FROG, will not be released in 3D. Not all of the films are new: TOY STORY and TOY STORY 2 will be retrofitted into 3d for release in 2009 and 2010, respectively.

“We’re excited to be pushing the boundaries of 3D and computer technology to tell our stories in the best possible way,” said John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios.

The upcoming release schedule includes:

  • WALL*E – June 2008
  • BOLT – November 2008
  • UP – May 2009
  • THE PRINCESS AND THE FROG – Christmas 2009
  • TOY STORY – October 2009
  • TOY STORY 2 Februar 2010
  • RAPUNZEL – Christmas 2010
  • NEWT – Summer 2011
  • THE BEAR AND THE BOW – Christmas 2011
  • CARS 2 – Summer 2012
  • KING OF ELVES – Christmas 2012

Supernal Dreams: Lucas and Cameron high on Digital 3-D movies

 I think digital 3-D offers an opportunity to do something as profound for today’s movie going audiences as the introduction of color and sound. This is the next big thing, and I think people are going to respond to really high quality 3-D images. Animated films and fantasy films really benefit from 3-D. You get a heightened sense of being personally present in the space of the movie. You’re drawn into it. It’s like the movie wraps around you and takes you into its reality. That’s a very exciting thing for a filmmaker.
James Cameron  

I recently attended a demonstration of Dolby’s new 3-D Digital Cinema process at the companies acoustically perfect San Francisco presentation theater.  Well, I was quite astounded by the clarity and amazing depth of the images on view.  Dolby’s technical wizards, led by John Gilbert, discussed their new system and showed clips from several 3-D movies, including BEOWULF, and previewed a clip from STAR WARS: ATTACK OF THE CLONES.  It featured the speeder chase of Anakin and Obi-wan through the skyscapers of Coruscant. The digital sets which always seemed a bit too apparent as CGI to me, now gain a much more realistic edge when seen in Dolby 3-D.  George Lucas is now working on converting all six of his STAR WARS movies into 3-D, a process made possible by a company called In Three.   Continue reading “Supernal Dreams: Lucas and Cameron high on Digital 3-D movies”

House of Wax (1953) – A Retrospective

The enduring reputation of this 3-D horror film almost seems designed to illustrate the distinction between a “classic” and a masterpiece. Colorful production values, slick entertainment, and nostalgia earn the former designation; however, HOUSE OF WAX is not quite a masterpiece – its glossy beauty dazzles the eye but tends to undermine the horror. A reasonably close remake of 1933’s MYSTERY IN THE WAX MUSEUM (starring Lionel Atwill), the film is less creaky than its source, but less atmospheric as well, lacking the old-fashioned aura of mystery and suspense that suffuse the original.
On the plus side, Vincent Price delivers a good performance in the starring role, both sympathetic and scary. He etches a moving portrait of his character’s transition: in the beginning he is an optimistic artist, dedicated to creating beauty; after the fire that leaves him crippled, he becomes a cynical purveyor of horrors, pandering to the public’s apetite for shock and sensationalism. Continue reading “House of Wax (1953) – A Retrospective”

Sense of Wonder: Watching Wax in 3-D

They say you can’t go home again – meaning either that the place has changed in your absence or, perhaps more profoundly, that reality can never live up to nostalgic memories of how good it used to be. Sadly, this sometimes seems true of movies, especially horror movies: those great fright flicks of your impressionable youth turn out to be not so scary when seen as an adult; in fact, many are outright ludicrous. Fortunately, there are rare exceptions, films that failed to shock you as a child but which reveal perhaps more subtle chills to your more mature mind. For me, personally, this has happened a few times. THE BLACK CAT (1934) seemed dull when I was an avid young monster-movie fan (it has Boris Karloff and Bela Lugosi, but no monsters); only later did the aura of perversity reveal itself in its full glory. THE MASQUE OF THE RED DEATH (1964) was watchable, but only later did the profound nature of its clash of faith (between Christianity and Satanism) reach out of the screen with a force that made me release I was seeing a truly great film. Another good example is HOUSE OF WAX, the 1953 3-D classic starring Vincent Price.
This was a film I knew by reputation long before I had a chance to see it, and when I finally did see it – on television, sans the third dimension – it was a monumental disappointment. I found it colorful but boring; the costumes and production design seemed to belong in a romantic-comedy period piece, and the directing style seemed flat and uninvolving. The horror scenes did not strike me as particularly memorable, and the character scenes seemed even worse. I was particularly befuddled by a lengthy dialogue between leading ladies Phyllis Kirk and Caroline Jones, whose continual giggling  made me want to toss the television set out the window.
Years later, while working on a retrospective article on the career of Vincent Price for Cinefantastique magazine, I had the opportunity to see a 16mm print of the film, still without stereoscopic vision. Uninterrupted by commercials and on a somewhat larger screen, HOUSE OF WAX seemed adequate – a watchable effort that might be considered a classic, because of its historic place as the first 3-D horror film, but which was far from being a truly good movie. Yes, it had Price and a wax museum and all the machinery one expects to see in a horror film, but it just didn’t seem to have any life – not the old-fashioned atmospherics of Universal classics like FRANKENSTEIN, nor the robust gusto of the boldly bloody Hammer horror films of the ’50s and ’60s.

The Mysterious Killer searches for the body of his victim in the morgue.

Well, all that changed when I finally got to see the film in a real theatre – in 3-D. This was courtesy of a 3-D festival at the Egyptian theatre in Hollywood last year, which was a real treat. The stereoscopic vision completely sucked me into the film’s waxwork world, and scenes that had previously seemed flat and uninvolving now shimmered with atmosphere and suspense. The film still did not strike me as perfect (as John Brosnan noted in his book The Horror People, the killer’s pigeon-toed style of walking is  a bit bizarre), but the strengths were more than enough to compensate for the weaknesses. So, even if HOUSE OF WAX is not a masterpiece, it does deserve its designation as a classic, and I regret the somewhat dismissive tone I adopted in the pages of the Vincent Price article I co-wrote with David Del Valle.
Not only was this screening my first opportunity to enjoy the HOUSE OF WAX as it was meant to be scene, but also actor Paul Picerni, who played the hero, was on hand to speak before the film, delivering several amusing anecdotes about the behind-the-scenes antics. Picerni began by joking, “It’s hard to believe I played the young male lead – it’s fifty years later, and I’m old and fat!: He added with a laugh, “But jolly!”
Phyllis Kirk and Paul Picerni in HOUSE OF WAXPicerni recalled that the film – the first 3-D feature from a major studio – was a huge box office success when it was released. In the days before simultaneous release in thousands of theatres nationwide, HOUSE OF WAX had a series of premiers in major cities around the country. Picerni, a New York native, missed the Hollywood opening but was present for one in New York.
In those days, the big movie palaces employed orchestras to perform before the movies on special occasions. In this case, Eddie Fisher was singing, and afterward he dedicated his performance to the man who gave him his break in the business, Eddie Kantor. Then the stars of the movie were introduced: Vincent Price, Frank Lovejoy, Phyllis Kirk, and finally Picerni. Picerni told the audience that, since Fisher had thanked the man who gave him his break, he himself wanted to thank the woman to whom he owed everything and asked his mother to stand and take a bow. After he left the stage, a studio publicist came up to Picerni and said, “That was a wonderful moment! Not a dry eye in the house! Do you think you could get your mother to come to the second show, too?”
As for filming the movie, Picerni recalled no specific technical difficulties arising from the 3-D process, which required a large rig consisting of two cameras strapped together (one to film an image for the right eye to see, one to film an image for the left eye to see). But he did say that director Andre de Toth’s visual style caused him some headaches.
In order to exploit the 3-D element to maximum effect, DeToth shot most of the movie with wide-angle lenses and deep focus, emphasizing the depth of the screen. This meant that most of the action had to be performed by the actual actors, even when the scenes called for fights or dangerous stunts that should have been performed by stunt man – the actors faces were going to be clearly visible, preventing any kind of substitution..
Picerni’s big scene near the end involved a fight with Igor, the malevolent manservant played by Charles Bronsosn (then using the name Charles Bushinksi).
“He was not a weight-lifter, but he was well-built from working in the coal mines,” Picerni recalled. “And he was ugly! Perfect for the role. DeToth had him picking me up and slamming me on the floor; we were throwing chairs and axes at each other.”
In the scene, Igor eventually knocks Picerni’s character out and puts his head in a guillotine that is part of the wax museum’s chamber of horrors. Director DeToth wanted to film the following action in a single take: the police rush in, fight with Igor, subdue him, and remove Picerni’s head from the guillotine – just before the blade falls.


According to Picerni, he was concerned about the safety of the scene, because the guillotine was a real one. “I went to the cameraman and said, ‘This is a gag, right? He doesn’t plan to film all that in a single take.’ But he was. I asked DeToth, ‘How are you going to control the blade?’ He said the property master was going to sit on top of the guillotine, holding the blade between his legs, then let it drop after my head was removed. I said that sounded dangerous, and DeToth said to me, ‘What are you – a chickenshit?”
While the shot was being set up, Picerni spoke to a stunt man, asking what he thought of the safety question. “He said the only way he would do it – and even then he would have to think about it – was if he had control of the blade. So I just stood there. I was under contract to Warner Brothers. I couldn’t fight with the director, or I’d be fired and lose my contract, and I had a wife with a baby on the way. When they called ‘places,’ the other actors took their places, but I didn’t move. DeToth said, “Picerni, put your head in the guillotine.’ I said I wouldn’t do it the way he was planning. He yelled at me, “Picerni, put your head in the guillotine, you god-damned coward!’ I said to him, in a way that Brando might have, ‘If you ever call me a coward again, I’ll kill you!’ That was the New York Dago in me coming out.”
Picerni found himself suspended, but a few days later a representative from the studio came to ask him to return. The only condition was that Andre DeToth wanted Picerni to agree to film the scene as planned. Picerni again refused. Then the studio contacted him again. This time, DeToth agreed to have a metal bar, suspended like a parallel bar, inserted beneath the guillotine blade. After Picerni’s head was removed from the wooden block, the bar would slide out, allowing the blade to drop.
The epilogue to the story is that, a year later, Picerni was offered a small part in a Randolph Scott Western. Much to his surprised, the film was being directed by DeToth. Picerni read the script and saw that his character was riding shotgun on a stage coach that – on page 3 – went over a cliff! “That was Andre De Toth’s revenge,” Picerni quipped.

Vincent Price (seated) as Henry Jarrod, the role the launched him into horror stardom.

As for the film’s star, Picerni recalled that Vincent Price was a wonderful, charming man. During the promotional tour, the two actors found themselves dining at a restaurant in New York frequented by Broadway actors, many of whom they recognized even if they could not recall their names. When Picerni said he felt awkward meeting people he felt he should know, Price volunteered that he had found the perfect solution:

“When I see someone approaching whose name I don’t remember,” Price explained, “I just extend my hand and say, ‘Vincent Price.’ Inevitably, the other person takes my hand, and says his own name.”
Picerni recalled that, as if on cue, Price saw a familiar face approaching him. Price stood, extended his hand, and said, “Vincent Price.” The other man – apparently an actor – said, “You don’t need to tell me your name – I’ve killed you in three films.” To this day, Picerni says he has never learned the name of that other actor.
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